Newly-added Games


Torchlight is an action role-playing game developed by Runic Games and published by Perfect World, released for Windows in October 2009. The fantasy-themed game is set in the fictional town of Torchlight and the expansive caverns and dungeons nearby, which adventurers explore to collect valuable loot and battle hordes of monsters.

Overview of Torchlight: 

Torchlight. A booming mining town that grew up around unbelievably rich veins of Ember, that rare ore with the power to enchant--or corrupt--everything it touches. It’s a powerful thing, and everyone knows power, well. Power can corrupt, too. You’ll set out into the nearby mountains and depths below to discover the full extent of Ember’s influence on the civilizations that have come before.

Choose from among three character classes, and venture from the safety of the town of Torchlight into randomly generated dungeon levels, with a huge variety of creepy monsters, endless variations of loot to find, and quests to complete. The endless randomization ensures that you’ll never be playing the same game twice. A fun, crunchy action-RPG, this one game that oozes style, care, and polish out of every single pixel and is a definite must to pick up if you like RPGs or just having some mindless fun.

What's cool about Torchlight:

  • Over 30 randomized levels! Monsters, treasures, puzzles, and items are also different each time you embark on an adventure.
  • Choose a pet that will level up, fight by your side, and even take items back into town to sell them for you!
  • Includes TorchED for you to make your own Torchlight set dungeons, mods, and much, much more! 

Screenshots of Torchlight:

 Where to get a copy of Torchlight:

Knights and Merchants - A highly realistic RTS game

Knights and Merchants: The Shattered Kingdom is a medieval-time based Real-time strategy (RTS) game. It was developed by Joymania Entertainment and published by TopWare Interactive in 1998. The player takes the role of the captain of the palace guards and leads the soldiers and citizens to victory. The game did not receive a strong critical or popular reception in the US, but in Europe it was far more popular, consequently a follow up game was released called Knights and Merchants: The Peasants Rebellion which includes the original version.

The game's tech tree is simple and straightforward, and most new technology is accessed upon new building completion. To begin, the player can only build a school house that trains basic workers, but as the game advances more buildings and units become available. When playing a scenario or multiplayer mode, the player's technological advancement is not restricted, however in the single-player campaign some buildings cannot be built until the player progresses to later missions. The AI always begins with a technological advantage against the player, allowing them to develop at a higher level.

The economy is very complex in Knights and Merchants, more so than most other RTS games, with a greater range of resources and a need to combine basic resources in a number of ways to create a functioning economy. For example, in order to get loaves of bread, the player is required to first build a farm to get wheat, then a mill to get flour and also a bakery to bake loaves of the flour. The many different resources in the game require a large amount of corresponding buildings and units in order to fully utilize them requiring greater than usual micromanaging for an RTS.

Every citizen and soldier must eat in the game meaning that you need to produce a great deal of food creating a more naturalistic limit on army size. There is no population limit in game, instead population is limited by how much food you produce. If a unit is not fed for a sustained amount of time it will die.

The every day life aspect of this game is considered a notable feature. You can place many different structures, forcing the player to consider where and when to place each structure, this is also dependent on terrain and territory. However for new players this greater complexity can lead to a process of trial and error but once experience has been gained it becomes an interesting take on RTS economics.

Where to get a copy of Knights and Merchants:

 or you can buy it on

Recently a group of fans has just released a remake of Knights and Merchants which includes tweaks and online playing. Details can be found on their site.

The KaM Remake mod is an attempt to reinvigorate the original “Knights and Merchants: The Peasants Rebellion” strategy game. Our goals are to make it work on today’s computers and operating systems, implement a fully featured online multiplayer system, as well as to fix the many bugs in the game engine. To do this we have started from scratch, writing our own code for the game engine but still relying on many original resource files. We assume that you own the original KaM game, (the installer checks for it) otherwise you should buy it – it’s available in a number of online gaming stores.
The KaM Remake executable is freeware and is built by enthusiasts. Applications used: Delphi 6, Delphi 7, FastMM4, Lazarus, OpenGL, OpenAL, zLib, PNGImage, MadExcept, libZPlay.

Grim Fandango - An epic tale of Crime and Corruption

Grim Fandango is a dark comedy neo-noir Windows adventure game released by LucasArts in 1998, primarily written by Tim Schafer. It is the first adventure game by LucasArts to use 3D computer graphics overlaid on pre-rendered, static backgrounds. As with other LucasArts adventure games, the player must converse with other characters and examine, collect, and use objects correctly to solve puzzles in order to progress.

Grim Fandango's world combines elements of the Aztec belief of afterlife with style aspects of film noir, including The Maltese Falcon, On the Waterfront and Casablanca, to create the Land of the Dead, through which recently departed souls, represented in the game as calaca-like figures, must travel before they reach their final destination, the Ninth Underworld. The story follows travel agent Manuel "Manny" Calavera as he attempts to save Mercedes "Meche" Colomar, a newly arrived but virtuous soul, during her long journey.

The game received positive reviews, praising its artistic design and overall game direction in particular. Grim Fandango was selected for several gaming awards at the time of release, and is often listed in publishers' lists of top games of all time. However, the game was considered a commercial failure and factored into LucasArts' termination of their adventure game development, contributing to the decline of the adventure game genre.

Review of Grim Fandango from Gamespot:

Grim Fandango is based upon Mexican folklore, set in the land of the dead. You play Manny Calavera, employee of the Department of Death and travel agent to newly dead souls who are just setting out on the treacherous four-year journey to the ninth underworld. Employees of the DOD, as it is called, are souls who must work off debts from their previous lives in order to earn their own passage to the final resting place. To pay off the debts, agents must accrue a certain number of premium souls, those of the virtuous who have earned more pleasant means of passage, the ultimate of which is the Number Nine, a bullet-train that makes the journey in a more desirable four days.

But the writing is where Grim Fandango earns the most praise. Parodying film noir cliches has become a cliche unto itself, and Grim Fandango thankfully avoids the obvious. This isn't just a faux Sam Spade mystery. Instead, the game draws upon darker and more complex sources, with Chinatown, Casablanca, and even David Mamet's Glengarry Glen Ross lurking in its shadows. And there are very few jokes in the game, but it is funny. It derives its humor from its situations and characters (such as Manny's oversized sidekick, Glottis) without making fun of itself, helping to create a believable world.

The puzzles help to maintain this believability. While traditional in nature, they are worked into the storyline well. And they are varied, both in style and difficulty. For the most part, you'll have a series of known objectives to complete before moving on to the next locale. These objectives are complex, though, and often the solutions will have multiple parts. You'll undoubtedly be stumped more than once, but the solutions are logical and subtle clues are plentiful.

Grim Fandango is not a typical LucasArts adventure. It's the first from the company to dispense with traditional 2D animation and move to the more cinematic 3D style made popular with Infogrames' Alone in the Dark games, and also utilized in Origin Systems' underrated Bioforge. It uses a keyboard-driven interface instead of the traditional point-and-click, and Manny signals significant objects by turning his head and looking as he passes by. Grim Fandango overcomes the major problems with this style, so only rarely will you be frustrated by disorienting camera-angle switching or feel lost because of an obscure exit.

Where to get a copy of Grim Fandango:

Tropico - Become El Presidente of the island

Tropico is a series of construction and management simulation computer games developed by PopTop Software and published by Gathering of Developers in April 2001. The games see the player taking the role of "El Presidente," the ruler of an island in the Caribbean during the Cold War era from the 1950s onward.

Overview of Tropico:

Tropico combines real-time strategy and simulation elements with a healthy dose of political intrigue and Caribbean flair to create a unique and critically acclaimed game experience.

Became the sole ruler of a remote banana republic. Fight against poverty, corruption and rebels, make your own people happy or enforce your rule through military strength. However, do not forget to set aside a few dollars for your own retirement on a Swiss bank account! But don't forget about natural disasters like tropical storms.

What's cool about Tropico:

  • Become El Presidente of a banana republic or the King of a pirate island
  • Win the trust of your people or crush them under the yoke of oppression

Screenshots of Tropico:

Where to get a copy of Tropico:

 or you can buy Tropico on

The Settlers II - A brilliant strategy game

The Settlers II: Veni, Vidi, Vici is a real-time strategy computer game, released by Blue Byte Software in 1996. Its gameplay is very similar to that of its predecessor, The Settlers, albeit with a Roman theme and improved graphics. It is the second game in The Settlers series. Many fans of the franchise consider this the best game of the Settlers series, primarily because future installments changed the transport management aspect considerably. This popularity encouraged Blue Byte to publish a remake of the game, The Settlers II 10th Anniversary.

Overview of The Settlers II:

Build your kingdom with the help of hunters, soldiers, shipbuilders and more at your command. Develop elaborate settlements from a variety of over 25 different building types. Face the challenge of 49 different maps or use the easy-to-use map editor to create your own additional new worlds with dense forests, mighty volcanoes, vast mountains and more. Construct a fleet of ships, to explore uncharted waters and supply provisions to new islands.

Try now and learn how creation and control can become an addiction!

What's cool about The Settlers II:

  • Considered by most fans to be the best part of the Settlers® series
  • Complex, yet intuitive economics make this one of the most addictive games of all time

Screenshots of The Settlers II:

Where to get a copy of The Settlers II editions:

 or you can buy The Settlers II Gold Edition and The Settlers II 10th Anniversary on

Trailer of The Settlers II 10th Anniversary:

Runaway - A Road Adventure

Runaway: A Road Adventure is a point and click adventure game developed by Péndulo Studios, S.L. in 2001. The game follows the long tradition of two-dimensional adventure games like the first two installments of the Broken Sword series. It enjoyed immense popularity in countries like Germany and France, where the adventure genre is still popular.

Overview of Runaway - A Road Adventure:

Without knowing how or why, Brian, a student on the verge of graduating from college, is attacked by Mafia gangsters.

During his desperate getaway, in the company of a mysterious striptease dancer, he ends up meeting a wide range of unusual characters. But which ones are trying to help him and which ones are planning to blow his head off?

You will have to be very ingenious to figure it out, without forgetting that nobody is who they seem in this explosive mixture of murder, money, ambition, santería rituals and deception... a whole lot of deception.

What's cool about Runaway - A Road Adventure:

  • Beautiful cel-shaded 3D graphics combined with fantastic hand-drawn scenery
  • An involving plot featuring interesting and well-designed characters
  • Tricky, but logical puzzles

Screenshots of Runaway - A Road Adventure:

Where to get a copy of Runaway - A Road Adventure:

Jagged Alliance 2 - Fight for Cash!

Jagged Alliance 2 is a tactical role-playing game for PC released in 1999 for Windows, and later ported to Linux by Tribsoft. It is the third game in the Jagged Alliance series, and was followed by the expansion Unfinished Business in 2000.

Overview of Jagged Alliance 2:

A ruthless dictator has taken control of the tiny nation of Arulco. The country’s brutal army is holding the terrified population in its iron grip. The only opposition is a ragtag bunch of rebels. The bad news: you’re in charge of the rebels. The good news: some of the world’s best mercenaries will fight on your side... that is if you can afford them.

Jagged Alliance 2 features: perfect blend of strategy, roleplaying and tactical combat; dozen of new weapons; 150+ individual in-game characters; realistic combat physics; and more than 10,000 lines of digitalized speech. The only thing missing is YOU.

Welcome to the killing grounds!

What's cool about Jagged Alliance 2:

  • Fantastic, addictive turn-based tactical gameplay with some role-playing elements
  • Tons of authentic weapons and equipment, plus some sci-fi tech, if you wish
  • Memorable characters with lots of professional voice-acting

Screenshots of Jagged Alliance 2:

Where to get a copy of Jagged Alliance 2:

 or you can buy Jagged Alliance 2 on

Space Colony - Life beyond the Stars!

Space Colony is a real-time strategy PC game developed by Firefly Studios and published by Gathering in 2003. The basic premise is similar to The Sims in that the player has to care for the needs of a several individuals - here each with a unique predefined personality and different abilities. However the game is mission oriented and involves setting up a futuristic base and carrying out missions which involve mining minerals, developing relationships, harvesting resources to prevent running out of oxygen and power, collecting food, and fighting back alien attacks.

Overview of Space Colony:

Save the Colony! Your staff are brawling, the Harvester Robot is happily chain sawing its way through the oxygen supply, and small, furry, and troublesome aliens have conquered the disco. Welcome home! Each of your colonists has a mind of their own so remember the golden rule: a happy colonist is a productive colonist. Ignore them and their needs and they’ll pick fights, argue, and even get depressed. Nurture them, however, and they will work hard for you, become friends, and maybe even fall in love!

You’ve mastered building simulated life on Earth. Let’s see how you do with the rest of the galaxy. Welcome to Space Colony, where your life is in the hands of an unruly group of fellow space rejects. With over 100 buildings at your disposal, it’s up to you to build a colony that meets all the colonists’ needs and keeps them safe and happy. So before you shell out all your credits on iron extraction and space chicken production to bring in the cash, remember, that without a gym, a sauna, or a half-decent restaurant, nobody’s going to want to work for you!

What's cool about Space Colony:

  • Learn diplomacy or charge up the shields. Contact with 20 alien races will give you plenty of opportunities to decide.
  • Inspire your crew to work in harmony and watch productivity increase. Make them unhappy, and you’d better post a guard at the reactor.
  • Increase your wealth and power by mining and selling minerals, or use your resources to create items to improve your colony.

Screenshots of Space Colony:

Where to get a copy of Space Colony:

 or you can buy Space Colony on
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