Introduced to video games when he was only five, after dying somewhere around four thousand times while playing Star Tropics, he never looked back. Some of his favorites range from titles like Shenmue and Metal Gear Solid 3 to Half-Life 2, Manhunt, and the Dark Souls series. Justin has a passion for vinyl records, and loves to collect video game memorabilia. If he had one wish, it would be to travel back to 1984 Miami.
Red Dead Redemption 2 PS4 Early Content
Free PS4 Games Lineup: October 2018
Introduced to video games when he was only five, after dying somewhere around four thousand times while playing Star Tropics, he never looked back. Some of his favorites range from titles like Shenmue and Metal Gear Solid 3 to Half-Life 2, Manhunt, and the Dark Souls series. Justin has a passion for vinyl records, and loves to collect video game memorabilia. If he had one wish, it would be to travel back to 1984 Miami.
Win a free copy of Grave Danger on PS4 – Console Monster
Giveaway time! We’ve snagged eight NA region PlayStation 4 codes of the co-op 2D puzzle/platforming game Grave Danger to giveaway via Twitter. In order to win all you need to do is follow us on Twitter and retweet the following tweet:
That’s it! Come Thursday we will send the codes to the lucky winners.
Reminder: the code will only work on NA PSN accounts.
Shadow of the Colossus PS2, PS3 and PS4 Comparison – Console Monster
Watch the evolution of Shadow of the Colossus from PS2 to PS3 and see how it’s been rebuilt from the ground up for PS4.
Murdered: Soul Suspect
Murdered: Soul Suspect
plays like a great B-movie.
The game begins with protagonist Ronan O'Connor's dramatic death — he's thrown out a window and shot with his own gun. Ronan's a gifted detective and prototypical tough guy with a checkered past. In death, he's determined to solve his own murder at the hands of the mysterious Bell Killer — a serial murderer that is terrorizing Salem, Massachusetts — and stop them once and for all.
As a ghostly Ronan, it was my job to play detective. For the most part, investigations are straightforward. I would walk around a crime scene or room, examining objects of relevance, occasionally possessing living bystanders or witnesses to read their minds, peek through their eyes, or influence their memory to find further clues. In one early scene, I needed to break into the Bell Killer "war room" at the police precinct and check for leads on the case. I possessed one cop sitting at a computer so I could look through his eyes and get crucial details about a person of interest.
Once I examined all of the evidence in a scene, I had to choose from a visual list of clues to solve the present mystery. Often, I had to pick the three most relevant details that directly addressed a question — "what was the killer doing in the room," for example. I could click on an image depicting a memory I triggered in a possessed witness, or a picture that showed a murder weapon. Finding the right clues was a matter of simple logic, and Soul Suspect didn't punish me for guessing wrong on occasion. The system let me get inside Ronan's head, and I enjoyed playing amatuer detective. I found myself talking to the screen, puzzling out the various clues and getting excited when I nailed the solution on my first try.
In between investigations, I used my ghostly powers to get around. I possessed cats to get into tight spots and climb up ledges, and teleported short distances. Occasionally, I was tasked with guiding a living companion through a high security area. In order to get her through, I had to posses ("poltergeist") inanimate objects to distract guards so she could slip by unnoticed. These areas were always exciting — there's a simple joy in freaking people out by, say, making a copier start bursting paper from its tray, or turning a TV on and off.
Scoping Salem
Airtight's loving rendition of Salem is a chief reason that Soul Suspect works so well. Salem is a real-life harbor city famous for the witch trials that gripped the populace in the 1600s, as depicted in The Crucible. Airtight built a ghostly version that looks and sounds like the real thing — complete with nods to the town's maritime history, countless seafood houses, and grisly tourist attractions — like witch museums and graveyard tours. The only thing missing? Almost none of the locals in the game sport the signature New England accent.Soul Suspect's narrative and world kept me going despite these irritations. Like any great detective story, Soul Suspect is linear, but that was never a problem for me. In between story sections, I was free to wander about Salem, discover hidden stories, chat with other ghosts and solve side quests. I could possess almost every living person and read their mind, eavesdrop on conversations, and generally take in the rich world Airtight built.



